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PC Gamer (Italian) 30
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JKMRES.GOO
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3do_nullpov.3do
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Text File
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1998-02-25
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4KB
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188 lines
# MODEL 'Nullpov.3do' created from 'E:\Jedi\Products\JkMiss\Data\3do\Weapons\nullPOV\Nullpov.prj in VISUAL mode with ver4.63.'
###############
SECTION: HEADER
3DO 2.1
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 1
0: DFLT.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.089960
# Insertion offset
INSERT OFFSET 0.000081 0.001759 -0.015040
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 3
# Mesh definition
MESH 0
NAME K_Rshouldr
RADIUS 0.073532
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 0
# num: x: y: z: i:
# 0: 0.007799 0.004903 -0.017746 0.000000
# 1: 0.007932 -0.007869 -0.018721 0.000000
# 2: 0.005733 -0.000384 -0.022819 0.000000
TEXTURE VERTICES 0
# 0: 20.842688 -0.001046
# 1: 32.000008 -0.001054
# 2: 0.000000 0.000000
VERTEX NORMALS
# num: x: y: z:
# 0: 0.271390 0.694466 0.666381
# 1: 0.271390 0.694466 0.666381
# 2: 0.271390 0.694466 0.666381
FACES 0
# num: material: type: geo: light: tex: extralight: verts:
# 0: 0 0x0000 4 3 0 0.0000 3 1, 1 2, 2 0, 0
FACE NORMALS
# num: x: y: z:
# 0: 0.909715 0.040988 -0.413205
# Mesh definition
MESH 1
NAME K_Rhand
RADIUS 0.059965
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 3
# num: x: y: z: i:
0: 0.001583 0.003956 0.009008 0.000000
1: -0.001530 0.001762 0.008423 0.000000
2: 0.004062 -0.002845 0.008592 0.000000
TEXTURE VERTICES 3
0: 0.842240 -31.999992
1: 8.996714 -32.000000
2: 0.842242 -31.999992
VERTEX NORMALS
# num: x: y: z:
0: -0.342017 0.937942 0.057350
1: -0.342017 0.937942 0.057350
2: -0.342017 0.937942 0.057350
FACES 1
# num: material: type: geo: light: tex: extralight: verts:
0: 0 0x0000 4 3 0 0.0000 3 1, 1 0, 0 2, 2
FACE NORMALS
# num: x: y: z:
0: 0.113785 0.101918 -0.988264
# Mesh definition
MESH 2
NAME K_Rforearm
RADIUS 0.066068
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 0
VERTICES 0
# num: x: y: z: i:
# 0: 0.003499 0.005524 0.014677 0.000000
# 1: -0.007368 -0.002103 0.013613 0.000000
# 2: 0.001345 0.006258 -0.013614 0.000000
TEXTURE VERTICES 0
# 0: 1.739225 -32.000000
# 1: 19.821625 -30.835032
# 2: -0.000004 -1.009451
VERTEX NORMALS
# num: x: y: z:
# 0: 0.075910 -0.025847 0.996780
# 1: 0.075910 -0.025847 0.996780
# 2: 0.075910 -0.025847 0.996780
FACES 0
# num: material: type: geo: light: tex: extralight: verts:
# 0: 0 0x0000 4 3 0 0.0000 3 1, 1 0, 0 2, 2
FACE NORMALS
# num: x: y: z:
# 0: -0.577529 0.813772 0.065084
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 4
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 3 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 $$$DUMMY
1: 0x0000 0x00001 2 3 2 -1 1 0.012023 -0.000456 -0.032048 0.000000 0.000000 0.000000 -0.000074 0.000000 -0.014126 K_Rforearm
2: 0x0000 0x00001 1 1 -1 -1 0 0.000886 0.003522 -0.031342 0.000000 0.000000 0.000000 -0.000928 0.000000 -0.005522 K_Rhand
3: 0x0000 0x00001 0 0 1 -1 1 0.019907 -0.005690 0.044401 0.000000 0.000000 0.000000 0.007833 0.000000 -0.013829 K_Rshouldr